Scheduling and Autoscaling
Scheduling and autoscaling go hand in hand, as where in the cluster GameServers
are provisioned impacts how to autoscale fleets up and down (or if you would even want to)
Scheduling and autoscaling go hand in hand, as where in the cluster GameServers
are provisioned impacts how to autoscale fleets up and down (or if you would even want to)
Kubernetes natively has inbuilt capabilities for requesting and limiting both CPU and Memory usage of running containers.
Agones provides an mTLS based allocator service that is accessible from outside the cluster using a load balancer. The service is deployed and scales independent to Agones controller.
In order to allow allocation from multiple clusters, Agones provides a mechanism to set redirect rules for allocation requests to the right cluster.
RBAC permissions and service accounts for the GameServer
Pod.
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